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Hey man, the font issue happened because if the font name contained spaces or wasn't formatted correctly in the parameter, the Canvas engine treated it as an "invalid" font; this caused it to reject the size change and only affected the text's vertical position (offset). As for the equipment issue, it occurred because the function was looking for the "first copy" of that item in the inventory instead of using the specific one you clicked or dragged.

I’ve applied both fixes to the JS file, it passed all my tests without a hitch, so could you please download the plugin file again and test it out?

Thank you for all the feedback; it really helps in developing better tools. Thanks also for all the support.

"Thank you so much for fixing the bug so quickly. You are truly the best plugin developer!!

I noticed that after the latest update, the parameters to change the text size inside the HP/MP bars and the Gold text size seem to have disappeared. I would really appreciate it if you could take a quick look into this!

Thank you as always for your kind and helpful support!"

I apologize for that; I commented out those parameters to test where the error was and forgot to uncomment them. You can download the JS file again. I believe everything should be fine now! Just let me know if you need anything else.

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Hi! I have a minor suggestion regarding a small QoL issue. Whenever I equip, unequip, or discard an item in the inventory, the cursor forcibly resets to the top-left slot. This makes handling multiple items quite cumbersome, especially when using directional keys instead of a mouse. Would it be possible to patch this so the cursor remains in its last position rather than resetting? Thanks always my GOAT

Sure, you're the boss! I've already added it to the to-do list.

tysm! ㅠㅠ