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(+2)

Cool tokkusatsu Fps brawler !

I like the Mech design in this, it really looks like some kind of megazord out of a power rangers episode :D

The sense of scale is pretty rad as well with the whole city block being your arena, the game also hase some good feedback on the movement with the camera movement and all, this feels like it could almost have an adaptation for VR as well :p

The controls themselves are fine, i could figure out how to throw punches and block, but i could not really understand the range of the attacks :/ it was like my punches either didn’t do much or they missed, that’s about the only issue i’ve had when trying this.

Other than that it’s a cool concept and i could see a fuller version with battles against different kaijus and more maps.

Congrats to you all :)

(+1)

Thank you for the feedback, and glad to find a tokkusatsu fan here too!

I'm ashamed of the lack of UX in this, lol, the punching is supposed to feel better than this, as I had planned for each part of the bone to be reactive when punched, and other parts of the game as well, but well... no time hahaha

(+1)

no worries :) time really does fly in these jams so it’s quite understandable that you couldn’t implemant all you’ve intended, what you have here is already quite cool !

Haha well i did watch a few seasons of power rangers growing up so yeah, but i’m no huge buff on the genre either :p