Ultra cool tactical action game !
This feels like a mix between mech warrior and project IGI in all the best possible ways.
I really enjoyed the weapon pickup system where you can equip and use each arm independently, the voiced commander helping with objectives was also a cool detail, i also have no idea how you managed to make such a huge map for a jam game and make it work in Godot with such good optimization and a working navmesh :O
Even though there’s only one level it was really well made and it gave off the feel of demos from back in the day where you could play a level of about the same length from the full game.
Just so you know in case, there seems to be an issue with mouse capture on the web build, there was no way to rotate the view there, so i ended up playing the download build instead to try the game out.
Very solid entry overall, great job :)