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Extremely cool concept! Love it. I would have made it shoot automatically, since it can get really overwhelming with all the proyectiles and the rotations. There could also be an upgrade system, to make keeping up with all of the enemies easier (Maybe there is and I am just bad and didnt get to it). Great game!

Thanks for playing, and for enjoying! The reason I didn’t add an upgrade system is because I didn’t want to complicate the player’s controls or abilities, and keep them consistent during the course of the game. (Trying to emulate an ‘arcade’ sort of vibe)

During concepting, I was considering perhaps adding different ‘unlockable’ ships with different ways of attacking, but ended up scrapping it for time and, once again, simplicity.