this is perhaps the best interpretation of the spinning wheel mechanic ive seen so far on this jam (and def one of the best games on this jam too)!
the only compaints i have is that sometimes the upgrade select menu opens right when you shoot and you can accidentally click on an option immediately without even having the chance to read what it does. also i'd probably add a few-second cooldown after you get hit because when the enemies surrond you it can be really tricky to get out alive ;)) also i wonder what exactly led to the decision of making the shooting non-automatic.
in other words, great job! :D