Insanely beautiful post apocalyptic boss fight !
The art direction is incredible, i love the sense of scale you gave by making the player character this tiny silouette compared to the gigantic Mech you fight. I also really loved the grim atmosphere of the setting, you’ve nailed the vibe, especially with that tune i really like it, i don’t know if it was an inspiration but this instantly reminded me of the game over theme from the SNES version of Robocop vs Terminator [ https://www.youtube.com/watch?v=V0Iz843oZEI ] and of course the Giant Mechs reminded me of Hyper Light Drifter as well ^^
Gameplay wise, overal movement shooting and mouse aiming felt solid, but i’ve had a few issues though :
- I felt that the aiming feature where you hold down a keyboard key was a bit awkward, if you really want to keep the feature it would be way better to have it bound to the right mouse button since you shoot with the left one (especially considering how short the attack window is between patterns)
- The slide should give you some i-frames to help better dodge some patterns
Other than that i’ve had a great time playing this, good job :)