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This comment means a lot to me. I highly appreciate the length and detail you went into. There were a lot of seemingly small decisions during the development that took a lot of time to actually figure out, for example the rotation speed, the fixed screen and no static elements during the rotation just to making it as smooth as possible without the feeling of headache and dizziness. The length of the game, music, art, level design. I feel like all the aspects are appreciated. It is true that have some prior experience in previous game jams this is the project I had put the most effort so far and to see every aspect of it being praised in some way is astonishing for me. We all had a lot of fun playtesting and I it makes me more than happy you enjoyed the game! <3