Q : Where’s the beef ? A : it’s all in this game right here.
Okay stupid intro joke aside (i’m sorry it was too tempting :p) the game is awesome !
I really like how you guys took the classic turn based dungeon crawler formula and put a unique spin on it by having it set in some biopunk nightmare setting but with still some nice humor (which i’m not surprised considering your previous mech jam entry XD)
The very grunge-ey textures really give this a unique look, the 3D hub with the little 2D character sprites are fantastic, the photo like item sprites add a nice touch of surreal to the whole thing, it’s solid overall.
The music is so awesome as well, it completes the insane look perfectly and i especially like the hubworld music ! One detail in particular struck me so i have to ask, did you guys sample the sound from the old Alien trailer for one of that instruments ? cause it sounds incredibly similar and if so it’s a genius move cause i did not expect that :o
Gameplay wise i also really enjoy the grid based inventory system in which you equip your different bio modules to determine your stats buffs and abilities. I was struggling a bit at first until i understood you could drag and drop unwanted items on the consume icon to regain some health and bile in the process, super clever design ! I don’t know how you balanced things out but i ended up using the Fucked up Claw a lot cause it seemed like the most reliable attack option that i could have.
Points again for the humor of the game where i’ll just comment by summing up my playthrough :
Temu Shodan told me to get in the Bio-Bot, shopped for some meat before my leave, crawled down in the dungeon for a bit to fight some flippin’ hands and cyclops, aqcuired the Winrar license, then ate it, then got killed by a bunch of burgers…
10/10
Great job to all of you :)