Really impressive game! Everything felt very cohesive, which can be challenging in general but especially for game jams.
The music was very well made, and I appreciated how integrated it felt into the world and player actions. I also liked how none of the upgrades involved any sort of automation, most of them just lowered the skill barrier needed to use with the main mechanic. It felt very creative.
Only issue I have with this is I feel like the theme integration could have been done slightly better. For example, if the QTE bar was a circle instead with the input bar spinning around it, or if the planet slice was obviously circular (it might be circular, it's just hard to tell with the camera angle) so it looks more like you're orbiting a planet, then this would have fit the theme a bit better without changing the gameplay that much. I still think it fits the theme really well, just that there were a couple of places where the theme could have been seamlessly integrated and it wasn't.