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Very Nice! I like the style and the gameplay. The last couple stages felt very repetitive, more of a consistency trial than a speedrun. I feel speedruns benefit more from variety than consistency, but that's just my opinion. Only other thing I'd change is the wall jump. Locking you out from jumping off the wall after once feels off, I'd prefer a brief delay or forced kickoff velocity instead. Nice job!

Thank you for the detailed feedback! I really appreciate it. I can definitely see what you mean about the later stages becoming more of a consistency challenge. While building the stages, I realized I personally tend to enjoy that kind of challenge. Thanks for the wall jump suggestion as well!