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GRWrobotics

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A member registered Nov 12, 2022 · View creator page →

Creator of

Recent community posts

Thanks! I learned a lot about working with physics and I love the comedy of accidentally losing your entire cone. 😂

Very cool design and main mechanic, great aesthetic. Too bad you just missed the deadline, since this is an awesome game.
Feels like I should be able to bounce off wall spikes, or maybe that bouncing should require a little more skill, but could make a great platform/puzzler as is.

Less enjoyed pick a path

I enjoy how the icons cover the room to create a landscape. Adds some fun and flair to an idle game.

Indubitably Silly. Fun to mess with random projectile behavior

Indubitably Silly. Fun to mess with random projectile behavior

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Good simple design. Not exactly a shotgun mechanic but I'll take it.

Cool design, things kinda go crazy after a few upgrades, but fun and unique from what I've seen.

Interesting idea to have weaknesses as well as strengths.

Cool mechanic, would make an interesting puzzle game with a little more restriction, but fun as is too.

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Fantastic game! A bit of polish and some more levels and this could be a full fledged game!

Seems interesting, would be nice to see some more mechanics or abilities. Shooting based on dist from mouse is interesting

Interesting concept! Definitely would focus the challenge on either running from or killing enemies, since right now just ignoring them is far easier. Cool idea though!

Interesting mechanics, slowing down instead of speeding up? Not sure what the meter does but it looks cool. Slows down to a crawl though.

Great game and concept. Fun to tease out different paths, and enjoyed the seeing into other realms concept.

Awesome! Great use of mechanics for the first few levels.

Very cool concept. Wish I had some visual for airdash and a sense of where the platforms will spawn.

Unfortunately buggy (dashes inconsistent and lost my jump at one point), but impressive nonetheless.

Very cool concept. Wish I had some visual for airdash and a sense of where the platforms will spawn.

Unfortunately buggy (dashes inconsistent and lost my jump at one point), but impressive nonetheless.

Probably not till after voting but I'm not an expert

Very cool concept and impressively done for 48 hours!