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(+1)

Super fun concept! Congrats on creating such a polished-looking game.  I'd definitely play the hell out of a full version of this. I also loved the music. Here are a couple of notes that may be useful: 

1. Personally, I'm not a fan of putting a timer on the shop phase. 

2. I pressed the exit key a couple of times, expecting to pause the game, but that quit the entire game. Not ideal, especially for a jam, since that could be the difference between people playing the game or not. 

3. The timer on the shop led me to make a few rushed mistakes at first, like trying a run without any attacking planets, so it would be nice to have a tooltip show up if you're about to make that mistake. 

4. During the sell phase, I was expecting that hovering over a planet would tell me the planet's name

(+1)

Oops! Esc is supposed to open the pause menu, not exit the game so you found a crash unfortunately.

I appreciate the feedback on the timer, that's a new one! I'd probably consider removing it on future versions as well but my playtesters never really bumped into it (bc they played the game too much by that point I imagine) so it slipped under the radar.

I did want more info on hover and a few other places, but this was my first game so by the end there my spaghetti code for the UI was making it take a really long time to figure out any UI changes >.<

Thank you so much for playing and giving feedback!!