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This was absolutely hilarious and easily one of the funniest games I’ve played in the jam. The intro completely baited me into thinking it was going to be one type of game, then it suddenly turned into pure chaos. The voice acting, cutscenes, music, and whole premise worked so well together, and grabbing/spinning/throwing enemies, bullets, and everything else felt super satisfying.

My main feedback is pretty small. Sometimes it was a bit hard to track the player during hectic moments, and the audio could use a little balancing. A tiny bit more forgiveness on grabbing would also help, since pressing just slightly too early or late could feel punishing. But honestly, this was creative, funny, chaotic, and really memorable. Great work! 

Thank you for the nice words and I'm very happy the humor was a hit! I 100% agree that the player should have been more trackable. I've gotten some good feedback on that and I will make it so the player doesnt go completly invisible when gettiing hit. I also did the audio from a crappy laptop at my summerplace, so I was ready for it to sound terrible, which is why I added the Volume up/down buttons so you could save your ears if it turned out too bad haha. I will also increase grabbing hitbox in the future! Thank you again for the nice words and the feedback!