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(+1)

Honestly, I got it after a few tries. It's not that hard to get, but it isn't that intuitive tbh. 

Maybe an indirect hint would probably work? Or just giving the answer too, although this game feels more like a puzzle rather than an adventure type.

Do you think it should be more like adventure?

(+1)

I'm of either option honestly, I got interested in the game because of the unique approach you took to it (besides the obvious demographic this was made for). 

As I said, it currently feels more like a puzzle game than anything else, and I quite like how it's developing.

Yeah it seemed like an interesting concept, that's why I decided to continue on the development again