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It's still very much a prototype, but I gotta say I liked the speed feel and the physics when launching off a ramp. Also, I really liked the aesthetic. It's not quite Frutiger Aero, but it gave me vibes.

As for feedback, it's quite tricky. I don't think the game does anything particularly wrong, but it lacks a lot of things, which I can understand it was because of the lack of time.

(+1)

Thank you, what you said is already valuable feedback! -yes it was because of lack of time ;-;- I spent quite a bit of time adjusting the physics, and I know they're still not perfect, but knowing what's feeling nice for the players and what might need to be changed is very important. 

Interesting that it gave you some remembrance of Frutiger Aero vibes! I can figure a couple reasons why, though it was certainly not intended consciously. I guess my memories emerged and formed into this! I'm really glad you liked this aesthetic ^^