Ok as promised I completed your game. I was a trillionaire by the end (which I think broke your text display at the top). I was very pleased to have been greeted by your very sweet ending. Your game honestly falls into the category of buy drinks to win! X) Ok. The main issue that your game suffers from is that I, as the player, don't FEEL like luck is affecting the gameplay. Logically I am sure it is, but in terms of feedback to the player there is nothing / very little. It appears no different whether my luck is at -5 vs 150. I'm assuming you scaled the luck system linearly, which would still be fine if the player was getting feedback so they are really understanding the incremental effects of their luck stat. There are a number of ways to address this, but it does limit the enjoyment of progression. Obviously if the player spends a decent amount of time with the game they will find some of the game breaking mechanics to go god mode, but I would suggest giving the player a little bit more of a breadcrumb trail to that end. I enjoyed playing and good work on your first dive into a 3D environment!