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I think by far the strongest aspect of this game, is the visuals. Everything has transitions, the meatballs fly to the corner, the experience bar dissolves really nicely, the border of the monster field is wavy, the coins that fly out when you get your final money count. It is blatantly obvious that so much love has been put into making the feel of the game as good as possible by trying to include as much juice as possible to make the rest feel good.

I think the audio is also very satisfying, it is a good mood mix of each phase of the gameplay and the sound of the monsters getting slashed is really nice!

However, I do think the gameplay is built on a lot of pretty tropey things, nothing wrong with that of course. but the game design and the way spinning was incorporated was a little standard and with a title and thumbnail like those, I was just expecting a little more. But that's ok! I still played it for a good 20 minutes and the loop was pretty fun brain off gameplay! really well made game and congrats on having the #1 thumbnail (in my opinion)

Wow! Those are some of the nicest compliments I've received (〃^▽^〃) Thank you! And your criticisms are pretty fair. I wasn't exactly innovative or ambitious with this entry, but simplicity was also my goal. I do have ideas, however, for how I'd expand this game if I ever felt like making it something more interesting after the jam