I had ran the Windows build of this game through Wine so I could play it on Mac. It seems like the flashlight doesn't work correctly for me, so I ended up stumbling around confused in the intro and struggles discerning platforms against walls. I wont deduct points for this, but it might be worth adding some contrast to the platforms you need to jump on. Beyond that, this game was pretty good! The visuals for the UI in particular I loved the most, though the world itself could have a little more work beyond a bunch of cubes.
The dropper sections were long but not necessarily hard, which is good, but the checkpoints could've been a little more frequent since they're only fun the first run through when they're that sparse. The second dropper part is definitely much more engaging, though it's a bit hard to keep up with what's going on, and the slam ability can accidentally make it harder than it should be. The last button on that dropper is rude, though. For the navigation parts, the worldbuilding is quite engaging and the part I enjoyed the most (great tie to the theme!), even if the world didn't fully reflect what was stated. That being said, the difficulty of the platforming isn't consistent throughout the game (there's both tight parts and wide platforms throughout), and the screamer sections weren't any bit interesting (they stop chasing once out of sight), and the second one secluded in a little wall felt cheesy compared to the first one.
The soundtrack for this game is stellar. The video itself does a pretty good job at setting up your expectations, though I forgot to watch that first so I can't really give a proper rating...