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(+1)

The clock mechanic was a really creative and well thought out idea. I liked how you combined the story with the day and night switching mechanic.

A few suggestions that might help: I think some platforms and obstacles blend together a bit because they're at the same visual level, which makes it hard to tell what you can jump on and what you can't. I also think adding a sound effect when switching between day and night, as well as a jump sound, would make the game feel much more responsive.

Overall, it's a really great idea with a lot of potential. Congratulations, and great work!

Thanks for taking the time to give me all the feedback, I'll take all that into account for my next game!