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(4 edits)

i will try to play the game fully before rating it but im liking it a lot right now

some bugs/complains:

  • Peace:
    • [NonBug] A-90 seems to count as an Entity for the requirement and it kinda doesnt make sense since the only way to avoid him already forces you to not run
    • [Bug] Holding R (activating ability) completely ignores Running stamina comsumption
      • Replaces Running stamina comsumption with the Ability's one
      • When the Flashlight is full it stops any stamina drain, giving the player INF stamina
  • A-60:
    • [Bug/Complain] Some safespots dont seem to work because he pathes way too close to them (has happened only once by hiding on the left side of the staircase room, right after A-60 reaches the door and starts moving/checking left and right. not confuse with Metal bridge room)
  • Enviroment:
    • [Bug] Running into the edge of a Broken Locker can cause a Softlock state in which the player is unable to move
      • has only happenned with 2 lockers, the one thats leaning into another broken locker. and the Locker that has a Battery spawn point on their side in the room covered in Lockers.
    •  [Complain] the chipped/buggy Audio is a bit annoying
  • Mechanics:
    • [Small Bug] Sometimes the Flashlight starts ON by default and it takes 2 presses to turn it OFF, after that it fixes
    • [Bug] the Ok button in the GameOver Screen responds correctly when dying to Obsession and A-130, doesnt when dying to A-60 or A-120 (hadnt checked with A-90 yet but he doesnt want to kill me:angry:)
    • [Small Bug] If the ScreenSize is too high (prob can happen on any size), the Trait reward Popup can appear out of screen. (randomly got Joy while messing around from door 0-13 and it hided the description explaining how i got it)
    • [Complain] Locker door hitbox to close it is too small :(


Edit Update:

[Bug] the left side Safespot on Staircase and Metalbridge rooms dont work

accidentally got Gentleness on my first time trying out Patience (semi complain, like its not that badd but maybe make it check if the player moves during the Windup too)

[Bug] A-130 doesnt show in the files after dying to it

(+1)

Noted. A few mentions,

A-60 isn’t supposed have any safespots other than lockers, I will work on this in a future version if there are any safespots away from it.

In this version, you have an experimental UV light, which I forgot to disable when uploading the current patch.

The OK button not working has been an issue for a while, I’m not sure what to do about it unfortunately…

I might try to limit Window Size later, or make it simply be a ratio of your monitor size as I want the game to be windowed.

A small strategy, you don’t need to be entirely inside the locker to close it, the locker door always has collision, so it will push you inside the locker if you’re standing right at the edge of the locker. This is stylistic.

the 130 bug has been reported before, and will be patched in the next update.

Anything related to traits, I will take a look at, as I often forget the traits after I stop playing the game for a while 👀

if it helps i use a 1600x900 monitor, i changed the window size from 1150x650 to 1320x700 before it happened

A-90 doesn’t count for peace, I’ve went through the code, it doesnt seem to do so

I’ll look into fixing the peace bug in the 0.6.2 patch