Quality of game: Actual challenge feels nonexistent, with enemies spending half the game still and the primary source of deaths being the loading screen. The ability to make something both mind numbingly boring and complete bullshit at the same time is not something I knew was possible. Also you do not have the rights to many of those songs, and many of them clash in tone. 1/5 stars
Quality of video: Talk about the definition of bare minimum, you didn't even bother to edit out the recording software at the start or record the game's audio. 1/5 stars
Related to the theme: The game feels very 2000s, and while some of that credit is owed to the use of scratch as a game engine. 2000s is 2000s. Game fails to demonstrate any conection to mutations 3/5 stars
Viewing post in [flashing lights] OLIFF [alpha] jam comments
although i do respect your opinion, i still have to say the following:
i used songs from ppl of whom i know wouldnt mind much have their songs be used as an temporary song
some of the enemies have a if random=severity lvl or random>severity lvl so it makes sense as to why it may seem as nothing, although i do have to note that the enemies have pretty clear indicators for when they are acting
also no other player was dying at loading screens so it may be an issue in your end? sorry btw but that is something to observe
about the video: yeah sorry i kinda got stuck on the game making part
also about the mutations: after lvl 0 you can choose one of two mutations or more time in exchange for points
but all in all, i respect your review!