Quality of game: Game can be fun, but takes forever to get going, and enemies like the shelf and the pizza that just force you to wait sometimes were not fun to deal with. Game has a major problem with one room where the door can spawn inside a wall. Many of the used songs clash in tone. 3/5 stars
Quality of video: just footage feels lazy, especialy when there is not audio and the recording software was not editied out. 1/5 stars
Related to the theme: The game feels very 2000s, and while some of that credit is owed to the use of scratch as a game engine. 2000s is 2000s. Game fails it could be havier handed with it but the random upgrades and new eneimes as the game goes on somewhat fits the theme 4/5 stars
Edit: removed unnecessary comments, adjusted review to account for game sections I had not reached at time of origonal post
Viewing post in [flashing lights] OLIFF [alpha] jam comments
although i do respect your opinion, i still have to say the following:
i used songs from ppl of whom i know wouldnt mind much have their songs be used as an temporary song
some of the enemies have a if random=severity lvl or random>severity lvl so it makes sense as to why it may seem as nothing, although i do have to note that the enemies have pretty clear indicators for when they are acting
also no other player was dying at loading screens so it may be an issue in your end? sorry btw but that is something to observe
about the video: yeah sorry i kinda got stuck on the game making part
also about the mutations: after lvl 0 you can choose one of two mutations or more time in exchange for points
but all in all, i respect your review!