A pretty cool game! I liked the variety of attacks, they all felt unique and I could strategize how I used them.
I was a little confused on how the progress bar worked. It looked like it only went up after I did an attack? But one time I think I did an attack and it didn't go up? I'm not exactly sure how it works, and so I'd say it only tangentially applies the theme. It would've been cool if one of the attacks was to spin! Or something. Maybe that move could increase the progress bar more but does less damage?
I also wasn't sure how the die that determines how many things the president says impacted the game. Did it make it so the progress bar has a larger max value, therefore taking longer to fill up? I think some of those core mechanics could be explained a bit more explicitly.
Otherwise, I loved the art style, the dialogue system was very clean and smooth, and the dialogue itself was fun to read! The animations were also really great. Great job to you and your team, and congrats on your (supposedly) first game jam!