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(+2)


What a nice highscore in the preview, be a shame if someone destroyed it ... (feel free to use this one :D)

The amount of buildings whas quite overwhelming. At the start it was fun to pay attention to, in the end it became less strategic and more "Hovering the tile around the island, looking for green numbers". I honestly think that half the amount of buildings would make for more careful and enjoyable gameplay! Or implementing tile 'rarity' so that some buildings give much higher scores but have a low chance of appearing.
But as you can tell from my screenshot, none of these factors stopped me from enjoying your lovely game in the slightest <3

Thanks for the feedback, I am glad you enjoyed the game! I may update the score when the game jam is over (I don't want to touch anything that might disqualify me). Rarities / less tiles is definitely a good idea, or maybe having levels that prioritize certain tile choices. Options options :)

(+1)

I thought changing the description is ok? I updated the description on my game just today and it's fine, it even said the jam submission locks new file uploads on the edit page, but nothing else was highlighted.
But it's probably best to be on the safe side and leave it for after the jam either way ^^