I reallyyyy love the vibe of this game, but i think im too stupid to figure out any of the puzzles 😅
I gave you a high rating based on the vibe alone, because it feels like a professional game - tone, atmosphere, animations, concept - but I only got as far as getting the frog to the surface and dying because I couldn't figure out how to at least get the human to the piano.
I WANT to suggest adding some subtle visual hints to make the game more palatable, but my suspicion is that you want to have the players make their own discoveries and feel rewarded by figuring things out - so take that advice with a grain of salt based on your preference.