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super cool! the gameplay was really nice and there was a nice amount of different decisions to make -- go into buying new turrets, unlocking things, new slots, etc. what i did end up doing though was just pretty much going all in on offense and never really ran into any challenges with that. the repair was maybe a bit too forgiving and made it really tough to sustain lasting damage. i also felt like i didn't really have to spin at all which kind of rendered thrusters and anything energy related useless (though i stopped playing after awhile with a full ring of the plasma guns so maybe it would have changed later idk). it felt a bit too easy overall but that is understandable being a jam game. i really liked the visuals and in particular the UI was very clean, pleasant to look at, and fit the theme, so great job with that. the background music was nice as well. very impressive!

Thank you so much! I'm really glad you enjoyed the game, especially the progression, visuals, UI, and music.

I really appreciate the balancing feedback as well. It seems several players found that focusing on offense was the strongest strategy, and I agree that repairs, spinning, and the energy system could have had a bigger impact. Thanks again for playing and for the thoughtful feedback!