The UI was really rushed through, indeed. It was our first time doing pathfinding, and the shelves ui proved a bigger challenge than we thought. That was supposed to be placeholder ui. If I had another pass at it I would ditch the wood aesthetic and keep it simpler.
BGM was actually a prerecorded melody that my jam mate had prepared and didn’t use for months - we felt it fit well. we were going to add sound effects but submitting an hour before because of an event we had to stop for limited our ability on that.
Yes that bonus level is the last level! And it’s really difficult. We think the solution is really elegant :) it makes sense you didn’t have time to solve it, we didn’t expect anyone to solve it really.
Appreciate the detailed write up! Glad you had fun with it.