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The sound design is really good on this - every little knock and swivel has a good feeling sound effect to go with it, and while I don't typically go for rage games like this, you definitely did really well with it. It took me a little while to get a hang of the controls - kept flinging over 180 a lot - but once I figured it out a little bit I was able to clear the first hurdle.

I then proceeded to bounce into a wall, flip 180 again, and end up right back at the start.

This was a really polished game! The intro cutscene was pretty cool, and the core gameplay loop felt polished and clean. The only problem I have with it is that I utterly suck at it.

The aesthetics, sound, and music were on point here. This was a fun little experience.

Means a lot that you liked the sound design! Quite proud of it for how quick i had to set it all up, since it was apart of the final push before the submissions closed haha. Yeah the controls take a bit getting used to, and can be a struggle for some. I still had moments myself where i'd hit a wall etc and i've had a week of practice haha. Glad to hear though you enjoyed it overall!