I see what you're going for, but this was a really difficult one for me. To put it bluntly, this game hurt to look at. The wheel slowing down at random times after hitting spin once confused me into not realising I had to press spin again to stop it, and it was only after the round was done that I realised what was even going on. I think even just a basic image of two heads with the wheels above each one would've made it instantly clearer. I had a go in the second round after blindly buying everything and seemingly ruined my build as I dealt no damage after 5 minutes. I think an important thing to take from this is to look at what the player needs to see (the values of their stats and what they represent) and what can be hidden from the player (the exact stat calculations, which could be shown when the stat is hovered, instead). All that said, good job making a game in 7 days, it's not an easy task!
Metagame cog 97/126