Thanks for playing and the feedback.
We were going for an SNES Zelda style game, and the art pack fit that really well. The kids designed the levels and enemies, with each of them doing 2. We wanted them to feel different so the spin at the start had an impact on your experience. This really just grew out of the kids practicing making this style of game in prep for a future project we want to do, and when we saw this jam had started and all our work was in the submission period, it felt like a great chance to get some feedback on where we were at.