I really liked this concept! This was such a cool game and it scratched the Balatro addiction itch that I've been suppressing for a while now. I'm really interested to see how far you can take this concept. It has a lot of scout vibes (not sure if you've played that card game) - and I had a really good time playing it. Minor comments - but agree with some of the other comments that it should be more apparent how score is calculated. Also balancing the upgrades would be good too - I couldn't afford anything until 4 rounds in and then immediately lost it because it wasn't apparent that breaking the card was permanent (I got the flip 2 for 3.5x). Great work!