Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hmm, no, still looks the same in both the laptop and the pc :(

 but there is an easy way to fix it, look:

You go to your dashboard, create a new project, upload that same web game file, and you set the page to not launch full screen, instead just say embed in page, and set the resolution to 960x544

This won't fix the jam version of the game btw, but it works well enough to test it out

(1 edit)

oh wait, I did upload another version of the project with what I think should work, as a separate game, but I took it down after a while since it had 2 views; I assumed you had already tested it. I'll set it to published again.

(+1)

oh that was someone else lol, anyway it finally worked, I played it on my pc so it had a bit of the screen cut off on the right, but it was fine, as for the game itself, I liked it, found cool the mechanic of using the spikeball as a platform, shame you couldnt use the other features in the game, I found the spikes to be too similar to the background, and also those enemies were kinda tough ngl, maybe you could make it so the bullets dont go trough the spikeball? and also maybe have a toggle mode so you can choose spikes/no spikes before throwing it, but yea cool game, I liked it 👍️

Glad you liked the game! I agree on the spikes perhaps blending in too much with the rest of the scene, should've changed that. I like the idea of using the spikyball as a shield, and always being able to toggle the spikes is also a nice idea!

Thanks for playing, and for the feedback :>