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(+2)

This has the bones of an excellent platformer and just needs a couple of small tweaks. 

Firstly, where's the win screen! It took be quite a few attempts to win and it was a bit anticlimactic to right back to the menu (unless it was a bug). The boss is pretty tough, near impossible to dodge or play around, but I had a run with a sniper and explosive bullet and they absolutely shredded him.

The audio & art is fantastic and there are a lot of animations here which I guess can go unnoticed sometimes, but I imagine that took an insane amount of work. I enjoyed the 'deckbuildery' bullet mechanic too, but I'm not sure I worked out what the cookie cutter strat was.

I had a great deal of fun with this, even if i nearly loaded the wrong game initially!

(+1)

Thank you! Indeed its rather lame that there's no win screen, but I ran out of time and just had to call it quits and have it take you back to the main menu, there's lots of things I wish I didn't cut but I am thinking of updating the game in the future!

(+1)

Oh I totally understand, it's the reality of a jam, but I think an update and a balance pass is a wonderful idea, there's a really great base here!