A pretty good game! I agree with others, dashing with the orientation of the mouse would make it more manageable. Only got a time of 5:15, but I encountered a really weird game breaking bug. Basically the enemies would spawn but not move (half the time). A lot of bullets would just stay on screen, I could not spin them up, they would turn blue but thats it. The stuck bullet could still hurt me, unless i turned them blue. Some enemies would still move and shoot. And then i would have a stuck bullet in my "inventory" that made the shooting sound and moved but did not shoot.
Anyway, really good game, i played for like 30 min!
Viewing post in Space Spinners jam comments
Hey thanks and congrats on beating wave 10!
We've been taking note of these specific control feedbacks, so thanks for your input. Someone previously mentioned controlling where the player is facing with the mouse and a dash towards the mouse would then go very well together as well! Things to consider for after the jam :)
That is really odd about that bug, first we've heard about it, so thanks for letting us know. (woffel just told me he'd just seen the bug ystd as well) Do you mind if I dm you on discord to find out more about this bug?