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Hi! I am highly interested in joining your project as a pixel artist to create the character sprites and environments for your Neo Geo platformer. I have attached my pixel art portfolio below showcasing my texture work and classic tile maps designed precisely around retro hardware limitations. I love the idea of pushing the limits of the classic C/SDL toolchain and am fully ready to match that authentic old school aesthetic. Since you mentioned this is currently a serious passion project with plans for a physical cartridge release, could you clarify if this role will be a paid/milestone based position or a revenue share collaboration?

DISCORD: bimplee

MY  PAST WORK: https://www.artstation.com/strawblee

(1 edit)

That would be revenue shares if it gets to that stage. It will be released on steam first and then if successful, a physical release on NeoGeo.