Are you a pixel artist ?
ByteShogun
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My discord name is : yamoshi_19
Here is my project https://itch.io/t/6474412/composer-seeking-someone-to-work-for-a-neogeo-aes-plat...
Would like to chat to you about it
My discord name is : yamoshi_19
Here is my project https://itch.io/t/6474412/composer-seeking-someone-to-work-for-a-neogeo-aes-plat...
Would like to chat to you about it
Hey everyone!
With the recent announcement of the new Neo Geo AES+, I’ve been feeling inspired to start a new project — a retro-style Platformer designed with that classic hardware in mind.
I’m a software engineer with 15+ years of experience, and I’m looking to collaborate with:
🎨 Pixel artists (character sprites, environments, UI)- 🎵 Musicians (chiptune / Neo Geo–style soundtrack)
🖋️ Writer / Narrative designers (worldbuilding, dialogue, lore)
What is already working:
- 🛠️ A working engine — building in C/SDL with a full Neo Geo–targeted toolchain, compiling toward real hardware.
The goal is to create something that feels authentic to the era while still being a fresh experience. I’m especially interested in pushing the limits of the hardware and embracing that old-school workflow.
If the project turns out well, I’m also planning to explore a physical cartridge release, so this could become something tangible and collectible.
Right now this is a passion project, but I’m serious about seeing it through and building a small team of like-minded creators who love retro development.
If you’re interested, drop a comment or message me with your portfolio/work!
Let’s make something worthy of the Neo Geo legacy. 🕹️
Hi Amanda,
Had a look through your portfolio — the festival case studies and the magazine work are lovely, and it's nice to come across a designer who's already worked inside the indie game space.
I'm building Legend of Thorn, a 2D action RPG that runs on PC and on real Neo Geo arcade hardware from the 90s — same code, two targets. I have no public page yet, so I don't have ongoing social media work to offer right now. But store assets, launch graphics, and copy for the itch page are exactly the fixed-scope work I'll need once a playable demo gets close — and I'd much rather do that with someone who gets indie games than go hunting for a designer in a hurry later.
So mostly I'd like to stay in touch: what's the best way to reach you when things get closer?
There's nothing public to follow yet, but I'll happily send you the necessary links once it's live.
Ismaïl
Discord: yamoshi_19
Hey everyone!
With the recent announcement of the new Neo Geo AES+, I’ve been feeling inspired to start a new project — a retro-style Platformer designed with that classic hardware in mind.
I’m a software engineer with 15+ years of experience, and I’m looking to collaborate with:
🎨 Pixel artists (character sprites, environments, UI)- 🎵 Musicians (chiptune / Neo Geo–style soundtrack)
🖋️ Writer / Narrative designers (worldbuilding, dialogue, lore)
What is already working:
- 🛠️ A working engine — building in C/SDL with a full Neo Geo–targeted toolchain, compiling toward real hardware.
The goal is to create something that feels authentic to the era while still being a fresh experience. I’m especially interested in pushing the limits of the hardware and embracing that old-school workflow.
If the project turns out well, I’m also planning to explore a physical cartridge release, so this could become something tangible and collectible.
Right now this is a passion project, but I’m serious about seeing it through and building a small team of like-minded creators who love retro development.
If you’re interested, drop a comment or message me with your portfolio/work!
Let’s make something worthy of the Neo Geo legacy. 🕹️
Hey everyone!
With the recent announcement of the new Neo Geo AES+, I’ve been feeling inspired to start a new project — a retro-style Platformer designed with that classic hardware in mind.
I’m a software engineer with 15+ years of experience, and I’m looking to collaborate with:
🎨 Pixel artists (character sprites, environments, UI)- 🎵 Musicians (chiptune / Neo Geo–style soundtrack)
🖋️ Writer / Narrative designers (worldbuilding, dialogue, lore)💻 Programmers interested in low-level development (SDL + C and especially 68000 assembly) — if you’ve ever wanted to build something on this kind of hardware, this is a great chance to team up
The goal is to create something that feels authentic to the era while still being a fresh experience. I’m especially interested in pushing the limits of the hardware and embracing that old-school workflow.
If the project turns out well, I’m also planning to explore a physical cartridge release, so this could become something tangible and collectible.
Right now this is a passion project, but I’m serious about seeing it through and building a small team of like-minded creators who love retro development.
If you’re interested, drop a comment or message me with your portfolio/work!
Let’s make something worthy of the Neo Geo legacy. 🕹️