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incredibly well fleshed-out for something made within a 72 hour timeframe! (i do hope you were able to get some rest in ;-;) i'm a huge fan of the random events that made the game feel a lot more interesting, and it helped a lot to make the whole gameplay experience unique. one thing i would add during the workday would be a small ui (possibly besides the water count) that keeps track of the remaining seed packets of each type. during the night i did also have some issues with scrolling, the scroll depth was too high and i ended up only being able to sell at the bottom-most vendor instead of the ones at the top / middle. nonetheless this was super fun to play, great job!

Tbh i didn't sleep during those two days but after it was finished i had a great 14 hours  of sleep ahha 
I do love random events too! I felt this one was like a perfect place to put them!

Will make sure to add your suggestion about the ui improvements! Scrolling is something i'm still trying to figure out how to do correctly x..x