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Genious from the game design perspective. I love the "no, but" approach of crashes being a separate machanic instead of a game over and the pirates add a threat that doesn't let you illuminate everything all the time. My only gripe is that it gets a bit monotonous, which is understandable for a jam game. Annd this one is so polished that it's clear where the time went so the following it's more of "if that was a full game that's what I'd want out of it": I wish there were multiple levels with different layouts and ship appearance patterns.

P.S. Hell yeah lighthouse gang