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This is a really cool idea! I love using the gravity of the planet to arc shots, its genuinely so cool! I think combat could use some secondary effects to make it even more interesting, like maybe come of the flying enemies have a weakpoint on their head that you need to use gravity to hit, but it was still pretty solid.

Thanks for the feedback!

I was thinking of adding some temporary shield to help preventing bullets as well as adding randomized props with unique effects on the planets. I like you idea of flying enemies that's super fun, I'll keep it in mind ;)