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Haha thank you for the kind words. 

I have been very inspired by the CRPG genre as of late. (Judging by the writing in your game, I think you would absolutely adore Disco Elysium if you haven’t already played it).

The main idea was to be a Corporate-styled RPG where you battle other office workers, collect XP, and level up. But then all the classic skills like STR, INT, WIS are all greyed out and you can only put more points into SPIN and maybe equip other Office Chairs.

Then you can elevator through a few levels and maybe have a boss character at the end.

My primary challenges were UI aesthetics and making the combat feel how I wanted.

The piece I was most proud of was actually the procedural office generation tool I made to take a B/W png and automatically generate the base level structure. It would have made adding additional levels much faster.