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(+1)

I think the line for pulling the lever threw me off, but the spinning thing works, albeit it might have hurt my finger after constant holding it down.

But leveling up the ores was fun, and there was a sense of progression.

(1 edit)

actually I did add it for debug purposes but had to leave as it is since it was the only feedback mechanism for the player. Agree with game focusing on damaging carpal tunnel, I am thinking of reworking it as more drag and accelerate rather than holding and spinning. Thanks for feedback!