This is an extremely serious game.
We have some important action items to address, and really I would like to do a deep dive before EOD. There's some low-hanging fruit, and I believe we can move the needle given enough mental bandwidth. If you need to circle back on any points, we can take this offline, or we can look to put a deck together for review. /uj
Ok, enough jerking. This is extremely fun, and kinda relatable actually. The game under the surface is super simple; go from point A to B and perhaps C and repeat 5 times until you win. But it's dressed up enough that it feels more exciting. There's some nice environmental storytelling which I loved - the guy running into the toilet, the party button and the *spoiler* on the last level.
I can appreciate how much you've made yourself and that's extremely admirable. The assets all looks nice, the music is good too, but the sfx and voice acting really shines in my opinion. I like that everything is a physics object and there was some nice extra juice in there such as the filing cabinet exploding papers, I imagine there's more that I didn't stumble across. The movement controller feels nice and smooth, and the inertia of spinning is well managed, sometimes these things can be a bit much.
I think if I had to find some critique; I would have enjoyed a bit more to the gameplay loop and less homemade assets. But equally I completely understand and actually appreciate that fact you have done so much yourself. I think the game was a perfect length, and if it was longer it might start to overstay its welcome or become repetitive. There was a little smeary-ness graphically, I'm assuming that's TAA and I would have loved for an option to disable anti-aliasing or to change to something else. But these are pretty minor points for the sake of having to give feedback on.
All in all I had a great deal of fun, I love the theme application. Thank you.