Yes, a coinflip is a coin flip... you win you lose. You are right, the level where you have to perform 6 jumps in a row without a single miss is quite tricky, but I just wanted to show, what is possible in the current concept.
I was thinking about the camera mechanics too late, was not able to implement it, but thank you for this, definitely needs a try.
Regarding the flip in mid air - That was a concept, which I did not have the time to do. Left click slow time for a short period, and during that a second flip can be performed. With that it would not be that frustrating for sure and can give another mechanic to the game.
Thank you for the feedback, it is really helpful, and for sure, if I will work on this again in the future, these will be reconsidered :)