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Its nice! I feel that the overwork mechanic was not really explained - that bar above the donkeys represented 'hunger'? and when it would fill up they had a chance to escape? I didn't really get it, could use better symbolization that thats what it is, because they still got to that "hunger" state when they ate carrots - which was supposed to be the rest place?

 Other then that it was fun! I liked the fact you got a constant supply of donkeys which you just continue to overwork. The upgrades themselves felt meaningful. Great entry, good job!

Thanks for the feedback! We should have put more effort into either the tutorial or making the game rules easier to understand.

Perhaps your donkeys were starving at the rest stop because you didn't have any carrots to feed them.