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I think the biggest frustration potential is that u have to hope, that u get the right coin size, if u (for example) land on a sunny platform. If the wrong side comes up, then u just fall down. 

Not sure how that could be balanced better, but as player u don't have that much control about what is happening.


It's quite a challenge as dev. So i absolutely can see that this isn't that easy to polish.

But idea and mechanic are good :)