I really enjoyed this idea. I think you executed it very well too, with smart puzzle designs and a good feel to everything but I can't help but wonder if the visual and positional clarity could be improved though I acknowledge you did a lot with the 3d glyph-map and allowing for freecam. I kept getting confused about where I was so I ended up brute forcing a lot of solutions. Maybe color coding the cardinal directions might help? Overall though really well made and a coherent vision.
As a fellow puzzle designer I commend you!