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(+1)

This is not a game I have the reflexes for.  I know it's not QWOP, but my brain was screaming WHY-ARE-WE-QWOPing?

I think the only thing I wanted was the ability to skip the tentacles at the end: it's one of those games you'll fail frequently at and want to get back on the horse again, so while the animations are fantastic, they are in the way of the next playthrough. (show them the first time, but make it skippable after that)

SFX are good!  Music is a little elevator-y.

The only other thing I think you need is a player who is better at this type of game.  I think it's well done, but I'd have to practice a lot to get skilled at it. :)

Good job!

Thanks for playing my crazy experiment! Yeah, it’s not QWOP but not far from it! The tentacle demise is too long, I’ll shorten it and/or add an option to skip it. The elevator music was intended to contrast with the increasing rage and the cthulhu atmosphere :)