The art style was a little simplistic for my taste, though I really liked that the level was random each time. I think the game would benefit from an additional mechanic or two, or maybe some different obstacles. Interesting idea and the gameplay was fun.
Viewing post in Homey Bee jam comments
You're so right!
I actually had some more powerups and hazards—a shield, temporary flight, gusts of wind—planned, but I was running out of time and prioritized fleshing out the art and sound design, instead. I also spent perhaps too long fixing the menus for controllers, but I think all that was worth it, overall. I also had more plans for the art, such as light shaders and animations.