This really surprised me! I thought it would just be a simple puzzle game about robbing a bank, but when the interrogation started, I locked in!! I really liked the structure, and I think it would be really cool to see more levels (not necessarily heists) where we have to puzzle our way out of an interrogation.
However, I think some questions are stronger than others. My favorite was the one about the month (avoiding spoilers), because the answer wasn't something directly given to the player, but rather a clue you had to interpret. I think that made the game richer and more engaging, so I would have leaned even more into that That said, I understand you needed to introduce the game's idea with simpler questions, and the time frame for making the game was really short, so this doesn't take away from what you made in the slightest!