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This game is a very fun experience and a very interesting concept. I liked how you could chain multiple skulls at a time. The game's atmosphere was also very immersive through its ambience and how the screen darkens over time. It's also cool how every time you get hit, the player slowly fades away until you lose. The main issue, however, is that the game feels a bit too slow. I think that if you increased the enemy's speed or added new skull types, the game would feel more intense the further you get.