Very cool concept and art for this game, and overall the execution on those ideas is good but only requires some improvements. The UI is clean and minimal, which I think works in this game, and the shop has a cool variety of different bullet types to pick from. Some of that variety could probably have been put into the enemies though, as from what I've played, there's really only one enemy type with more health and shield. The way in which you can chain bullets together is exceptionally strong as a mechanic as it forces the player to think about the order in which they shoot more than just big magic bullet kills everything. I think the fact that the UI takes a good few seconds to load is jarring and kind of takes you out of the experience for a bit, but on the whole this game is a very unique and very intriguing deck builder, and I'd love to see what else you could come up with in the future. Good stuff :)